Arachnid Journey: Building a Spider Exploration Game in UE5
A seamless dive into Unreal Engine 5, combining procedural IK locomotion, custom Blender assets, and AI state machines to bring an eight-legged protagonist to life.
A seamless dive into Unreal Engine 5, combining procedural IK locomotion, custom Blender assets, and AI state machines to bring an eight-legged protagonist to life.
My complete self-hosting stack — Dokploy as the deployment platform, Cloudflare Tunnels for zero-open-port exposure, and a wildcard subdomain setup that makes spinning up new services trivial.
A practical walkthrough of the evaluation harness I built to benchmark LLM response quality, latency, and cost across multiple models — using DeepEval, custom rubric scorers, and OpenLit for observability.
A deep dive into how on-device deep learning, Unity Barracuda, and custom generative AI were used to revamp EmoGalaxy—a serious game designed to help autistic children recognize and express emotions.